On November 10, 2009, Infinity Ward’s Modern Warfare 2 will strike worldwide. The most-anticipated game of the year and the sequel to the best-selling first-person action game of all time, Modern Warfare 2 continues the gripping and heart-racing action as players face off against a new threat dedicated to bringing the world to the brink of collapse.
New Super Mario Bros. Wii — Official Release Date

Nintendo has finally announced a release date for the highly anticipated game — November 15 2009. This New Super Mario Bros. is a throwback to the style of the original Super Mario Bros. and allows four players to play the game together.
Players can navigate the side-scrolling worlds alone as before or invite up to three others to join them at the same time on the same level at any point in the game for competitive and cooperative multiplayer fun. With the multiplayer mode, the newest installment of the most popular video game franchise is designed to bring yet another type of family entertainment into living rooms and engage groups of friends in fast-paced Super Mario Bros. fun.
Microsoft Reveals Motion Controller
Earlier today at Electronic Entertainment Expo, Microsoft unveiled their rumored motion controller solution to the masses. But unlike the waggling, accelerometer-enabled hardware of most immersive gaming peripherals, Microsoft’s solution uses full body motion as detected by an intelligent motion and audio sensor camera, which they’ve tentatively dubbed Project Natal. We’ve seen camera interactivity in console gaming before with the Xbox Live Vision camera and the PlayStation Eye Toy, but Microsoft promises that Project Natal will go above and beyond any gaming tech we’ve seen before.
Project Natal uses several technologies simultaneously to capture and replicate a player’s motion on-screen and in-game. Natal, which could be readily described as a Wii sensor bar on sterois, uses an RGB camera, intelligent depth sensor, and multiarray microphone to collect voice commands, video, and movement with realtime physics, which is then processed by a brand new processing unit and proprietary software. As you would expect the RGB camera is used for video and picture capture, as well as facial recognition, but the real technological meat and potatoes of the device is it’s depth sensor and processing. Project Natal’s depth sensor detects 3-D space through the use of a monochrome CMOS sensor and an infrared projector. The pairing of these two technologies, Microsoft says, makes Natal capable of detecting movement, orientation, and gestures in any lighting environment. Project Natal’s processing is what brings all of the data together, and can differentiate between players and their environment, as well as detect specific body parts, from arms and legs to even a player’s head.

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